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Video dungeon boss game theory
Video dungeon boss game theory









video dungeon boss game theory

Card Titles such as “How Did You Get A Shark?” or “That Monster Was Absolutely Playing Dead” constantly remind you that the game is lighthearted and consistently squeezed some chuckles from my gaming group.

VIDEO DUNGEON BOSS GAME THEORY SERIES

It’s based on a book series by Dakota Kraut, and almost every card is amusing in some way. So, I should be able to arm you with all the insight you need to decide whether or not it’s a game you want to back! Taking Thatĭivine Dungeon is a very aggressive game, but it’s very much tongue in cheek. But I was told the game itself is the same one that backers would be supporting. The artwork and rulebook were still being finalized. Tile placement for the dungeon building and card management for the dungeon dives while keeping the game simple to understand.ĭivine Dungeon just launched on Kickstarter, the copy I was provided with is a prerelease prototype. The top half of a card is playable by the Dungeon Cores and the bottom half by the adventurer.ĭivine Dungeon manages to facilitate two very different sets of mechanisms. But a balance must be struck as the cards also serve two roles. Every round players take turns adding tiles to form a dungeon, and then they take turns running through that dungeon as an adventurer, while the other players attempt to stop them.īoth the Dungeon Cores and the adventurer can play cards to aid or impede each other. You all play twofold roles of Dungeon Cores and Adventurers. Every aspect of the game is rooted in your actions affecting other players, and their actions affecting you. It’s not a witty marketing slogan either. You can find a video version of this preview on my YouTube Channel

video dungeon boss game theory

So when I was offered a chance to preview it, I had to take it. Divine Dungeon is a game that describes itself as a “take that” Dungeon Crawler. I tend to strongly favor games with high interaction as opposed to multiplayer solitaire.

video dungeon boss game theory

A key factor to my enjoyment of a board game is player interaction.











Video dungeon boss game theory